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  • Virus hits some Boise State users – update

    Posted on December 24, 2009 by Arbiter Staff
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    This morning, December 24th, the OIT Help Desk began receiving calls from University employees who, in the process of browsing the Idaho Statesman website, reported symptoms of malware infecting their computers.
  • Boise State Public Relations: Students get outfitted for education

    Posted on October 28, 2009 by Sonia Trevizo
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    Eleven Boise State students have been hard at work over the last three weeks gearing up for a promotional campaign with Urban Outfitters downtown. Promotional public relations communication is an upper division public relations class that uses a hands on approach to learning strategic planning and tactical implementation. Students use research, strategy, tactic, and evaluation to learn how to perform a successful promotion.
  • Executive MBA students travel to Vietnam

    Posted on October 26, 2009 by Benjamin Mack
    Tags: •

    Second-year executive MBA program participants traveled to Vietnam from Oct. 11-16 to study the communist nation’s emerging economy, learning how the poor and formerly reclusive nation has worked to become a major player in the Southeast Asian market.
  • Boise State offers MBA upgrade session

    Posted on October 20, 2009 by Melanie Palmer
    Tags: •

    During the week of Nov. 4-6 Boise State will be running its third annual MBA Upgrade Session. This is an opportunity for business professionals with MBA degrees to learn the latest technologies and innovations that have been introduced recently into the business world, and the option to re-learn skills they may have forgotten.
  • Labs available …

    Posted on September 2, 2008 by Archive

    General Purpose Computer Labs The multi-purpose lab has six Apple MacPro machines and a Color LaserJet Printer, and all three labs contain CD/DVD burners and LaserJet Printers. The Engineering Technology and West Campus labs both offer Epson Perfection Photos 3400 Scanners.
  • The shift of identity

    Posted on September 2, 2008 by Archive

    I never used to give that much thought to the design of something. Someone else took care of that so I wouldn’t have to think about it, and if he or she did a good job, the product was a success, but if the designer failed, so failed the product. Either way, it seemed irrelevant to me, the humble consumer.
  • College students’ credit card debt spurs concern

    Posted on August 25, 2008 by Archive

    WASHINGTON - As the fall semester beckons and financial aid from parents and the government runs dry, more college students are turning to credit cards to pay not only for their textbooks, meals and transportation but also for tuition.

    A recent survey by U.

  • Schools prepare for more students studying under GI Bill

    Posted on August 25, 2008 by Archive

    SAN JOSE, Calif. - Schools are preparing for an influx of student soldiers after lawmakers overhauled the GI Bill, making higher education essentially free to veterans returning from Iraq and Afghanistan.

    The new benefit pays for four years at a soldier's in-state college, and it includes housing and other education benefits.

  • Students win a trip to Google

    Posted on August 25, 2008 by Archive

    When Team AdHype first came together, their main purpose was to get an A in Professor Christoph Schneider's Business Intelligence class, not to win an all-expenses paid trip to Google World Headquarters in California.

    But the group of five BSU students did such an excellent job on their Google Online Marketing Challenge class project that they placed in the top three out of 700 competing teams in the Americas region and made the top ten out of teams worldwide.

  • Power to the players

    Posted on May 12, 2008 by Archive

    On Nov. 25, 2007, Bungie Software and Microsoft Game Studios released their record breaking game, "Halo 3" for the Xbox 360 video game console. To say "record breaking" seems to be a bit of an understatement, though.

    Not only did "Halo 3" bring in $170 million on its release date, the game went on to sell $300 million worth of copies in its first week of sales, thereby becoming the highest grossing entertainment product ever.

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